Mostly F/GO stuff now. Datamining is fun.
Name Detail Buff Cap Skills Quick Up Increased Quick Card Power 500% Crossing Arcadia, Murderer of the Misty Night, Primal Runes, Riding, Shukuchi Arts Up Increased Arts Card Power 500% Elemental, Fox's Wedding, Protection of the Muses (False), Territory Creation, Thaumaturgy ...
Updated December 29th, 2015 at 01:51 AM by Kyte
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Updated January 2nd, 2016 at 03:54 AM by Kyte
illustrator[br/]no type servants[br/]no type ...
Updated April 11th, 2016 at 09:39 AM by Kyte
aka why does Gae Bolg never instant kill when it really matters. For skills that apply a status: hitRate + successRateBuffs - debuffResistance For instant death: hitRate * deathRate * (1 + successRateUp - successRateDown - instantDeathResistUp + instantDeathResistDown) Taunt always works. There's a number but as far as I can tell it's not actually used. For else: hitRate HitRate is the chance listed in the skill or NP. DeathRate is the servant's ...
Updated January 9th, 2019 at 02:03 PM by Kyte
Damage. damage for this card = [servantAtk * npDamageMultiplier * (firstCardBonus + (cardDamageValue * (1 + cardMod))) * classAtkBonus * triangleModifier * attributeModifier * randomModifier * 0.23 * (1 + atkMod - defMod) * criticalModifier * extraCardModifier * (1 - specialDefMod) * {1 + powerMod + selfDamageMod + (critDamageMod * isCrit) + (npDamageMod * isNP)} * {1 + ((superEffectiveModifier - 1) * isSuperEffective)}] + dmgPlusAdd + selfDmgCutAdd + (servantAtk * busterChainMod) ...
Updated October 17th, 2017 at 04:17 PM by Kyte