Aedra, excel will tell you the raw stuff.
... oh c'mon
OK, it's understandable for the pain (since right now i'm also suffering for update various info in many files on my end too..) As for the curve, I don't really need it.... actually i just need raw HP/ATK. If you happen to have raw HP/ATK that can be easily provided(no need for growth %), then I'd like to have some. If not, then it's ok Thanks for your hard work for sharing us all these stuffs.
nope, haven't bothered because they're all reusing the stat curves meaning you can do it yourself with the stuff you already have on hand. Making the excel is actually a significant pain because I did it super badly the first time and I haven't had the time to redo it right.
Hi Kyte, do you have any updated link for Excel files?
Fun facts aka worthless trivia: Assuming max level servant, lvl 5 NP, lvl 10 skills, an ideal target, and only self-buffs: Scathach has, by a ridiculous margin, the highest potential damage - conditional on the enemy being some sort of Beast-attribute Undead Divine Archer/Berserker. Even against just a divine or undead archer/berserker, she's still got the highest potential damage, just not by such a huge margin. Next is Jack - only requires lvl 5 overcharge on a female rider/berserker. Anne & Mary are a bit behind Jack, conditional on max overcharge, vs caster/berserker, and on 1~ HP. Orion's a bit behind the pirates, conditional on male saber/berserker Robin's a fair bit behind Orion, and a little bit ahead of Kintoki.
It's supposed to be Star. I usually roll up profile updates if it's minor stuff because they take forever to make and save.
Your profiles use Planet, while this still lists Star. Might be worth updating it to be consistent
Maybe they capped it, doesn't really matter.
Semi Reverse S to 60: David You mean 70, right?
Hello. I'm from Japan. I want to know how to decode bin file. Could you tell me how to decode?
After the patch, I notice that there are a lot more chance to get 100% critical chance for 2 cards or more now. Somehow it feel like they change stars distribution to ignore the card that already 100%. Can you check it up if you have time? or maybe just my imagination....
No, the overkill multiplier is there but its not doing anything.
Some thoughts on the new formula: +Quick is generally better than +crit star generation effects now, since they boost star generation by a roughly similar amount but +Quick also boosts damage. +Crit star nets you some more chance to generate stars on Buster/Arts and if starting with a Quick card, but +Quick gives you a bigger boost to star generation on the second and third cards, as well as damage. The formula says '* overkillModifier' where the modifier is 100%, but I guess that just means it's doubled if its an overkill (rather than being multiplied by 100%, because that's just....1) Overkilling with Quick card on the 2nd or 3rd cards guarantees 3 star drops even if you have no other modifiers Starting with Quick cards still isn't that good (compared to the amazing thing that is Buster), there isn't much difference between AQQ or BQQ vs QAQ or QBQ, except the former nets you some gauge/more damage too. Thanks Kyte, formulas get me excited. And I don't even have any Quick servants.
ok now it's updated
Not yet updated
Recently I noticed overkill now does not always give stars. I guess 3000 is a mistype after all. Maybe 3 is more reasonable. Would you check the star drop rate formula in new apk?
Ah, You've written that in document. Sorry~
Tamamo no Mae has Linear stat progression as I've calculated o_O
it ignores def buffs only