Super Smash Bros. for the N64, despite its low budget of production managed to become quite a huge success: so much that years later, in 2001-2002, was the reason why one of the games with the greatest production values I have seen (so much that it is still considered better than its successor Brawl by some) was made. Yes- I am talking about Super Smash Brothers Melee. Unlike its predecessor, which was made solely around the concept of having known faces of Nintendo duke it out, Melee ...