Super Smash Bros. for the N64, despite its low budget of production managed to become quite a huge success: so much that years later, in 2001-2002, was the reason why one of the games with the greatest production values I have seen (so much that it is still considered better than its successor Brawl by some) was made. Yes- I am talking about Super Smash Brothers Melee. Unlike its predecessor, which was made solely around the concept of having known faces of Nintendo duke it out, Melee ...
When Nintendo Gamer arrived in my country about 5 years ago, although being nothing more than a mere translation, it rapidly became popular. Why? It was a magazine about videogames that was made for ol' Nintendo players and actually contained interesting facts, had lengthy in-depth reviews of different games, introduced me and my friend to the world of imports with Osu! Tatakae! Ouendan! and so on. The editors opened up a forum, which took no less than a couple days to be full of users from all ...