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Almost Every Topic Under the Sun

Whether it be games, anime, manga, light novels, arts, series, movies or real life, I think this is the blog for it. My mind goes to overdrive whenever I write literature, but for the days that my mind is too relaxed, I try to think up of a topic that can cater to some groups of people.

Please PM me if you want my FanFiction site, although I can't guarantee that those literary pieces cater to your tastes.

I also write for wikis and had a knack for finding certain info and topics.

  1. Yu – Gi – Oh!: The Meta Game and My Opinions of It.

    by , May 10th, 2018 at 02:16 AM (Almost Every Topic Under the Sun)
    So, we are now on the last leg of my series of Yu – Gi – Oh blog discussions. Before anyone can burn me for this, I would like to inform you that the following paragraphs are taken from the viewpoint of a casual player who faced the meta plays too many times to count in a browser game.

    Also known as me.

    So now I can start my views and opinions in peace.

    Meta game. Where will I start?

    Back in the days where tribute summoning trumps any other special ...
    Tags: Fun, Game, konami, meta, yugioh
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  2. Yu – Gi – Oh! : The Era of Links and How they Play.

    by , April 25th, 2018 at 04:01 AM (Almost Every Topic Under the Sun)
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    There are many archetypes that passed me by during the time I was gone from this game. Elemental Heroes, Level Archetype, Blackwings and Odd Eyes are some of those archetypes.

    Gameplay styles also evolved, from synchros to pendulum summons.

    The meta game changed too drastically for me that I didn’t even know where to begin until I played it and changed my gameplay radically just to keep up with the new archetypes.

    ...
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  3. Yu – Gi – Oh!: A Glimpse In the World of Archetypes and How They Play

    by , April 18th, 2018 at 05:46 PM (Almost Every Topic Under the Sun)
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    Since I made the blog, might as well go all the way to do these topics.

    As an old – school player, I may hate the way the direction of the competition has gone to, but still I want to find some reasons why and how the gameplay changed to what it is today.

    So I will tackle this by topic, namely: the archetypes, the links, and finally the meta game itself.

    First, I will discuss this topic since it will also tackle the ...