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  1. Go home and be manly, fam

  2. No Man's Sky

    I don't really understand what people expected from No Man's Sky.

    It's an open world game from an indie dev team of 15 people. Vanilla Skyrim gets old after a couple hours, and that was made by a team with access to far greater resources and developmental knowledge. It's obvious the studio was going to have to compensate for breadth with depth from the very beginning.

    Procedurally generated games have always faced the problem of having extremely repetitive tells once you ...
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