I don't really understand what people expected from No Man's Sky. It's an open world game from an indie dev team of 15 people. Vanilla Skyrim gets old after a couple hours, and that was made by a team with access to far greater resources and developmental knowledge. It's obvious the studio was going to have to compensate for breadth with depth from the very beginning. Procedurally generated games have always faced the problem of having extremely repetitive tells once you ...
Love it or hate it, I've been playing a lot of it, having put in over 100 hours in the last two weeks. For what it's worth, I will say the game definitely has its problems. It's by no means worth $60 in its current state, and if you actually want to do more than explore planets, it's probably not good for you to play at the moment. That said, I do think that despite the considerable discrepancies from the trailers to the game, the devs will actually grow it into that. Within ...
Probably no suitable place to rant than here, again probably. Gone, it was gone. A short story (probably a snippet to eyes of the most) due to a shitty bug. The file size is still correct but apparently the content was magically replaced with magically blanks ( or squares when i change on certain font.). Nothing can be done, it's all gone. Manage to recover some of the story but the part that matters gone, eaten, poof. The salvageable part is just the rewrite, a slight modification ...
I finally conceded to give the Tamamo in my head an alternate ending, so she finally disappeared, receding back into my subconscious where she belongs. Why do I suddenly feel an indescribable emptiness deep within myself?