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  1. Attribute Relationship

    by , August 22nd, 2015 at 05:53 AM (Mining for Bits)
    Attacker / Defender Man Sky Earth Star Beast
    Man 1.0x 1.1x 0.9x 1.0x 1.0x
    Sky 0.9x 1.0x 1.1x 1.0x 1.0x
    ...

    Updated March 30th, 2016 at 08:42 PM by Kyte

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  2. How many crit stars do I get in combat?

    by , August 22nd, 2015 at 01:25 AM (Mining for Bits)
    Now for crit star drop rate.

    Fairly simple, really.

    dropChancePerHit = (baseStarRate + firstCardBonus + (cardStarValue * (1 + cardMod)) + serverRate + starDropMod - enemyStarDropMod + criticalModifier) * overkillModifier + overkillAdd

    firstCardBonus = {20% if it's there, 0% otherwise. 0% for NPs}

    cardStarValue =
    First Second Third
    Arts 0% 0% 0%
    Buster 10% 15% 20%
    Quick 80% 130% 180%
    ...

    Updated October 6th, 2016 at 07:38 PM by Kyte

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  3. How much NP do I get in combat?

    by , August 21st, 2015 at 11:53 PM (Mining for Bits)
    More spelunking through the game code.
    This time I'll see how much NP you charge from a single hit (remember that attacks may hit more than once).

    tl;dr:

    WHEN ATTACKING:
    NP% per hit = Round Down(Round Down(offensiveNPRate * (firstCardBonus + (cardNpValue * (1 + cardMod))) * enemyServerMod * (1 + npChargeRateMod) * criticalModifier) * overkillModifier)

    firstCardBonus = {1 if Arts was first card, 0 otherwise. 0 if it's an NP card} ...

    Updated October 1st, 2016 at 07:27 PM by Kyte

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  4. How are critical stars distributed?

    by , August 21st, 2015 at 06:36 PM (Mining for Bits)
    GUESS WHO STARTED LOOKING STRAIGHT INTO THE COMBAT CODE.

    Me, of course. I need a place to write down my observations.

    tl;dr: It uses a weighed table based on each servant's personal criticalWeight and 3 random cards are given 50, 20 and 20 extra criticalWeight.

    FIRST OFF.
    There's a concept of 'critical weight'. It's called that because it's used for a weighed table. Tally up all the results and you get 100%, and each value is a fraction of the ...

    Updated September 4th, 2015 at 12:55 AM by Kyte

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  5. The Weapon Triangle: Spoiler Version

    by , August 20th, 2015 at 04:29 AM (Mining for Bits)
    Defender / Attacker Base Multiplier Saber Archer Lancer Rider Caster Assassin Berserker Shielder Ruler Alter-Ego Avenger Beast
    Saber 1.0x 1.0x 0.5x 2.0x 1.0x 1.0x 1.0x 2.0x 1.0x 0.5x 2.0x 1.0x 1.0x
    ...

    Updated March 16th, 2016 at 03:38 AM by Kyte

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