Mastery Skills Skill Description Class Skill of Mastery Skill Activation Formula Aether When this unit attacks, it can sometimes deal two consecutive attacks; one of Sol, the other of Luna Vanguard Skl*50% Astra When this unit attacks, it can sometimes strike 4 times consecutively, each hit dealing half damage Trueblade Skl*50% Bane When this unit attacks, it can sometimes reduce a foe's HP by half it's current HP. (Cannot work on Chapter Bosses and other similar foes) Whisper Skl*50% Colossus When this unit attacks, it can sometimes halve a foe's Str Reaver Str*50% Corona When this unit attacks, it can sometimes halve a foe's Res Saint/Light Priestess Mag*50% Deadeye When this unit attacks, it can sometimes have it's Hit% rise to 100%, and Crit% increases by 10% Marksman Skl*50% Flare When this unit attacks, it can sometimes halve a foe's Skill Archsage/Sorceror Mag*50% Impale When this unit attacks, it can sometimes halve a foe's Spd Sentinal Skl*50% Lethality When this unit attacks, it can sometimes instantly kill a foe (Cannot work on Chapter Bosses and other similar foes) Assassin Skl*50% Luna When this unit attacks, it can sometimes halve a foe's Def Marshall Def*50% Sol When this unit attacks, it can sometimes restore its HP equal to the damage it deals Champion Skl*50% Stun When this unit attacks, it can sometimes nullify a foe's counterattack Seraph Knight Skl*50% Terror When this unit attacks, it can sometimes cause a foe to fly as far away from this unit as it can on its next turn Wyvern Lord Str*50% Rend When this unit attacks, it can sometimes inflict damage equal to 1.5x its Spd Beast Tribe (Cat) Spd*50% Crush When this unit attacks, it can sometimes inflict damage equal to 1.5x its Str Beast Tribe (Tiger) Str*50% Savage When this unit attacks, it can sometimes inflict damage equal to 1.5x its Skill Beast Tribe(Wolf) Skl*50% Roar When this unit attacks, it can sometimes inflict damage equal to 1.5x its Def Beast Tribe (Lion) Def*50% Tear When this unit attacks, it can sometimes inflict damage equal to 1.5x its Skill Bird Tribe (Hawk) Skl*50% Rip When this unit attacks, it can sometimes inflict damage equal to 1.5x its Spd Bird Tribe (Raven) Spd*50% Symphony When this unit sings the Vigor Galdrar, it can sometimes move again. Can only work once per Turn. Bird Tribe (Heron) Lck*50% Fury When this unit attacks, it can sometimes inflict damage equal to 1.5x its Str Dragon Tribe (Red) Str*50% Rage When this unit attacks, it can sometimes inflict damage equal to 1.5x its Mag Dragon Tribe (White) Mag*50% Ire When this unit attacks, it can sometimes inflict damage equal to its Max HP Dragon Tribe (Black) Max HP*25% More to come!
Skills Skill Description Skill Activation Formula Adept Can sometimes perform a followup attack Skl*50% Beastfoe Does bonus damage to Beast Laguz Passive Birdfoe Does bonus damage to Bird Laguz Passive Blessing Restores HP to all adjacent units equal to this units Magic. Herons only Passive Blood Tide Increases Str and Skill of all adjacent allies by 5% Red Dragons only Passive Blossom Halves EXP gained, but increases Growth rates Passive Boon Returns all adjacent allies from status ailments Passive Cancel Can cancel an enemy counterattack Spd*100% Celerity Increases movement by 2 Passive Corrosion Can drop the durability of the opponent's equipped weapon by 1/2 the foe's Skill Skl*50% Counter Can cause the enemy to receive half the damage it causes back. Direct attacks only Skl*100% Daunt Reduces the Hit and Crit % of all adjacent enemies by 5% Passive Disarm Cause cause an enemy to unequip their weapon Skl*50% Discipline Doubles the weapon EXP this unit gains Passive Dragonfoe Does bonus damage to Dragon Laguz Passive Flourish Fortune Allows the unit the option to deal only half damage Unit cannot be critically hit Activate Passive Galdrar Allows this unit to sing Galdrar to its allies to help them. Herons only. Passive Gamble Double Crit %, but halves Hit % Activate Guard Can redirect attacks at Supported adjacent ally to this unit. Direct attacks only Support Level*30, add % Howl Can paralyze a foe that attacks this unit indirectly for 1 Turn. Beast Laguz only Str*100% Imbue Restores HP equal to this units Magic. Cannot be used by Mage, Priest, Light Mage or Dark Mage Passive Maelstrom Can inflict damage equal to this units Str to a foe that attacks this unit indirectly. Hawk and Raven Laguz only Skl*100% Mercy Unable to inflict killing blows, will cause lethal damage to leave a foe with 1 HP. Activate Miracle Can sometimes reduce any lethal blow to half damage Lck*100% Night Tide Increases Def and Res of all adjacent allies by 5% Black Dragons only Passive Nihil Disables all Skills an enemy has equipped when attacked by this unit Passive Nullify Protects unit from any attacks that would cause bonus damage. Passive Paragon Doubles EXP gained, but decreases Growth rates Passive Parity Disables all terrain, Support, Skill and/or Affinity bonuses this unit and opposing foe may have. Activate Pass Allows this unit to pass through enemy units Passive Provoke Enemy units are more likely to attack this unit before others (if possible) Passive Quickclaw Can inflict damage equal to this units Str to a foe that attacks this unit indirectly. Beast Laguz only. Spd*100% Renewal Restores 10% of this units max HP per turn Passive Resolve When this unit falls below 30% max HP, increase their Spd and Def by 30% Passive Savior Nullify the penalties to Skill and Spd a unit has when they are Rescuing another unit Passive Shade Enemy units are less likely to attack this unit before others (if possible) Passive Shriek Can reduce a foe's Lck to 0 for 1 Turn when they attack indirectly Lck*100% Smite Can execute an improved Shove command, knocking the target unit forward 2 spaces Activate Vantage Sometimes allows this unit to go first in combat when they are attacked Spd*100% White Tide Increases Mag and Spd of all adjacent allies by 5% White Dragons only Passive Wildheart Halves EXP gained, but the user can Shift whenever they wish. Non-Heron Laguz only. Activate/Passive Wrath When this unit falls below 30% max HP, increase their Crit % by 30% Passive Canto Allows this unit to finish using the rest of its avaliable movement after an action (if possible) Passive Critical +5 Increases Crit % by 5% Passive Critical +10 Increases Crit % by 10% Passive Critical +15 Increases Crit % by 15% Passive Shove Allows this unit to knock an adjacent unit 1 space away as long as the target's Wt is not at most 2 higher Passive Steal Allows this unit to steal unequipped weaponry and items as long as the units Str is higher than the items Wt, the unit's Spd is high than the foes, and their inventory is not already full. Passive More to come!
Weapon Types Starting Weapon Type Weapon Rank Additional Weapon Types Lord Sword/Axe/Lance (Choose One) D One of the other Two (3rd Tier) Myrmidon Sword D N/A Fighter/Bandit Axe D N/A Soldier Lance D N/A Archer Bow D N/A Mage Wind/Fire/Thunder (Choose Primary) E Staff (3rd Tier) Priest Staff E Light (2nd Tier) Light Mage Light E Staff (2nd Tier) Shaman Dark E Staf (3rd Tier) Armor Knight Sword/Axe/Lance (Choose One) E One of the other Two (2nd Tier) Cavalier Sword/Axe/Lance/Bow (Choose One) D One of the other Three (2nd Tier) Pegasus Knight Lance D Sword (2nd Tier) Wyvern/Dragon Rider Axe D Lance (2nd Tier) Thief Knife D N/A Bard/Dancer N/A N/A N/A Beast Tribe/Cat Strike D N/A Beast Tribe/Tiger Strike D N/A Beast Tribe/Wolf Strike D N/A Beast Tribe/Lion Strike D N/A Bird Tribe/Hawk Strike D N/A Bird Tribe/Raven Strike D N/A Bird Tribe/Heron N/A N/A N/A Dragon Tribe/Red Breath D N/A Dragon Tribe/White Breath D N/A Dragon Tribe/Black Breath D N/A Skill Capacity (Base) (1st Promotion) (2nd Promotion) Lord 20 40 60 Myrmidon 15 30 40 Fighter/Bandit 15 30 40 Soldier 15 30 40 Archer 15 30 40 Mage 15 30 40 Priest 15 30 40 Light Mage 15 30 40 Shaman 15 30 40 Armor Knight 15 30 40 Cavalier 20 30 40 Pegasus Knight 20 30 40 Wyvern/Dragon Rider 20 30 40 Thief 15 30 40 Bard/Dancer 15 25 35 Level 1 Level 25 Level 40 Beast Tribe/Cat 20 35 50 Beast Tribe/Tiger 20 35 50 Beast Tribe/Wolf 20 35 50 Beast Tribe/Lion 40 70 100 Bird Tribe/Hawk 20 35 50 Bird Tribe/Raven 20 35 50 Bird Tribe/Heron 20 40 60 Dragon Tribe/Red 30 50 50 Dragon Tribe/White 30 50 50 Dragon Tribe/Black 40 70 100 More to come!