View RSS Feed

Imperial Privilege

Fire Emblem: The Sacred Stones

Rate this Entry
Ten levels in now, and I'm doing marginally better, if only from a mental standpoint.

I decided that the game isn't meant to be played perfectly, so I'm not sweating foul ups and losses anymore. The game is pretty forgiving, but it is disheartening to see one of your most-used units drop off the face of the map, forcing you to pull from the benches. Case in point: I just lost Ross a level before his promotion, and I lost Garcia and Colm not too long ago. All three had been deployed every map since they joined my team and were shaping up to be a part of the endgame team with how well they were doing. So that's a pisser. But it is forcing me to use Lute, who dodges as well as Eirika and nukes everything to death. I really underestimated her.

Speaking of newbies, I thought Ross' loss has been slightly softened by recruiting Amelia. Then I saw she was level one. Balls. Sure, she'll gain levels like him, but I've had my heart broken before. I have to wonder why I should bother if she's probably going to die right as she's starting to get good. Ross was becoming a real powerhouse when he died.

Tana just joined, and she continues the trend of Pegasus Knights being awful at anything that isn't hauling ass across the map. Anything and everything has no trouble killing them. I want to like them. I do. But they keep hitting the enemy with love taps, dying in the face of even a glare, missing more than anyone else and just generally being dead weight.

I'm benching Eimi as soon as I get another archer. She's kind of useless without Colm around, and she's really just there to snipe at things when my mages are busy.

Standout units are my horsemen, though. Seth, Franz, Forde and Kyle's only problem is how they stomp everything into the ground so quickly my other units have a hard time getting in any kills.

Gilliam is pretty good, too, but his abysmal movement means he misses out on most of the action. Joshua is reminding me a bit too much of Ross with how I can typically count on him for damage and barely surviving every level. Artur isn't as great a nuker as Lute, but he's still been consistently solid.

Comments

  1. Imperial's Avatar
    Fuck this game!

    You can throw Tana, Artur and Tethys on the dead pile.

    I don't care about Tana because she was awful, but Artur and Tethys really got to me. Artur was one of my best guys, and Tethys's take-another-turn mechanic was delicious for the two stages it lasted.

    There's a slim silver lining in that the game keeps throwing new characters at me so that I'm never running low on soldiers, but I want my A-listers back.

    I also take back all the mean things I said about Eimi. She suddenly got great around level 7, which makes it the second time someone I was ignoring turned out to be a hidden gem. That's the one good thing the game has going for it with the perma-death mechanic: It forces me to use my full roster, experimenting with who works and who doesn't.

    (I still want Ross, Artur and Tethys back, though.)

    I'm starting to pick up some promotion items, so it's time to start blundering through that aspect of the game. I wonder how badly I will screw myself over with this mechanic before I finally get it.
  2. Imperial's Avatar
    Quote Originally Posted by The Geek
    Tethys worst dancer. Why are you letting people die? YOU'RE NOT SUPPOSED TO LET PEOPLE DIE!

    In response to Tana: screw you, Tana is gr9.
    I realized 90% of my rage was rooted in forcing myself to replay a level 3 to 5 times every time a character died in the last two turns.

    And it's always in the last two turns, so I can either forge ahead without them or waste another ten to twenty minutes going back to the beginning.
  3. Imperial's Avatar
    Turtling up and moving as one, big unit typically does give me less of a headache than the scattershot method. The cavaliers are the exception to that rule. They kick ass at everything they do no matter how stranded they may be.

    Not that it matters. I'm indefinitely shelving my Fire Emblem phase. It's too much hassle to be any real fun.