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  1. Metroid and Fan Games

    It feels like everyone's going on about No Man's Sky over the past few days; about how spectacular/ly disappointing it is, or what moderately interesting thing they found while exploring a planet, or how they got themselves killed in an embarrassing way.

    However, I've been on an entirely different sci-fi binge. I'll give you a hint about what it is: Excellent games, but poor sales, and lots of purist fans who are up in arms over the last two titles. Also, it's in the title.
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    Updated August 28th, 2016 at 03:07 PM by Draconic

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  2. More storms

    They said the rain would last a week and it's now going on 2. No signs of stopping. And apparently a tropical storm possibly going into the Gulf of Mexico which is always a worry for here. Though we haven't had a hurricane in 8 years so hopefully that trend continues. Surely the sun will shine again one day orz

    Updated August 28th, 2016 at 12:57 AM by just Beamu

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  3. Go home and be manly, fam

  4. No Man's Sky

    I don't really understand what people expected from No Man's Sky.

    It's an open world game from an indie dev team of 15 people. Vanilla Skyrim gets old after a couple hours, and that was made by a team with access to far greater resources and developmental knowledge. It's obvious the studio was going to have to compensate for breadth with depth from the very beginning.

    Procedurally generated games have always faced the problem of having extremely repetitive tells once you ...
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  5. Exploring the stars in No Man's Sky.

    Love it or hate it, I've been playing a lot of it, having put in over 100 hours in the last two weeks.

    For what it's worth, I will say the game definitely has its problems. It's by no means worth $60 in its current state, and if you actually want to do more than explore planets, it's probably not good for you to play at the moment.

    That said, I do think that despite the considerable discrepancies from the trailers to the game, the devs will actually grow it into that. Within ...
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